![]() Ops for describing and reading in procedurals to Katana. A custom shading mode exporter for Maya that exports all Arnold shader definitions via MtoA. AiVolume - Schema for Arnold's volume node.AiProcedural - Schema for Arnold's procedural node. ![]() AiMaterialAPI - Defining Arnold shader relationships.AiShapeAPI - Handling Arnold shape options, like visibility, sidedness, self-shadows, and receive-shadows.AiNodeApi - Handling generic Arnold nodes.Provide writers and readers for rendering applications for seamlessly transferring shader information from one application to another.Have a centralized set of schemas describing Arnold materials.USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
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